Experience
Development Manager – BlackStrap (Bend, Oregon) 12/2024 to PRESENT
Executed product development strategies across short- and long-term timelines, ensuring alignment across cost, quality, and design goals were met.
Led and mentored cross-functional teams, fostering a collaboration and transparent culture, and continuous skill development.
Optimized development processes by managing seasonal capacity, streamlining workflows, and co-creating with vendors.
Partnered with sourcing and design teams to align vendor strategy, material development, and cost to support the brand’s strategic goals and product vision.
Director of Design – Incase (Remote) 08/2023 to 06/2024
Led cross-category design across hard goods, soft goods, and consumer electronics, ensuring innovation aligned with brand and user expectations.
Developed product strategies that supported revenue growth, brand expansion, and global market positioning.
Directed Asia market initiatives, leveraging premium materials and regional insights to craft culturally relevant, lifestyle-driven products.
Applied user-centered design methodologies to ensure products met functional needs while maintaining design integrity and brand identity.
Guided concept-to-production development, launching a new soft goods line in under eight months while balancing speed and quality.
Fostered a collaborative design culture, enhancing team performance and partnering with global supply chain teams to ensure product consistency.
Soft Goods Design Manager – Hydro Flask + OXO 05/2021 to 01/2023
Senior Soft Goods Designer – Hydro Flask 06/2018 to 05/2021
Bend, Oregon
Led soft goods design for Hydro Flask and OXO, contributing to a 5× business growth through thoughtful, user-driven product innovation.
Aligned design strategy with cross-functional teams, improving communication, execution, and cohesion across product development cycles.
Conducted deep user research, including ethnographic studies and focus groups, to drive insight-led design decisions grounded in real-world behavior.
Translated concepts into detailed CAD drawings and production-ready specs, including plastic injection and compression-molded components.
Managed overseas manufacturing partners, ensuring precision in execution, materials, and quality standards from prototyping to production.
Advocated for inclusive design and culture, serving on the DEI committee to support diverse voices and equitable programs across the organization.
Senior Industrial / Soft Goods Designer – Incipio Group 11/2013 to 05/2018
Irvine, California
Designed consumer electronic accessories for in-house and licensed brands including Kate Spade, TUMI, and Rebecca Minkoff, merging brand identity with functional design.
Created rapid concept iterations and prototypes for device and power accessories, driving user-focused innovation.
Developed precise CAD models for plastic injection tooling using SolidWorks, ensuring manufacturability and production efficiency.
Led the design of fashion soft goods, such as sleeves, folios, and wristlets, balancing aesthetic appeal with performance and usability.
Managed end-to-end product development, from ideation through production-ready samples, including detailed tech packs and material specifications.
Mentored interns, junior designers, and product managers, fostering collaboration, skill development, and cross-functional alignment.
Lead Designer / R&D Manager – Finn Technologies Inc. 06/2009 to 05/2012
Busan, South Korea
Led a 12-person R&D team at a product incubator in Busan, South Korea, managing design, prototyping, and production execution.
Designed performance footwear and welded soft goods, including outsole tooling and high-frequency welded components.
Directed material development and hands-on testing, ensuring feasibility and durability in real-world applications.
Collaborated with global innovation teams to translate advanced material concepts into production-ready designs.
Stepped into operational leadership, optimizing production layout and quality control processes to support successful product launches.
Authored a comprehensive SOP manual, detailing construction methods, testing protocols, machinery requirements, production flow, and QA standards to ensure repeatable excellence in manufacturing.
Contract Designer – LTN Design 05/2012 to PRESENT
UBCO
Designed a bag set for UBCO’s special edition e-bike tailored for outdoor utility.
Developed concepts, technical drawings, and manufacturing specifications.
Created bags that integrated into the existing bike frame, offering off-road stability, quick release, modular storage, and space to carry a pizza for delivery.
5.11 Tactical
Designed two collections for the brand’s concealed carry law enforcement customers.
Created and developed designs for a four-bag carry system.
Produced detailed designs, technical drawings, and product development specs.
Cooler Master
Created a gaming accessory product line for the brand’s core gamer audience.
Conducted user focus research to define features supporting fast access during high-intensity gaming translating them into product design concepts.
Designed and modeled headphone, mouse, and keyboard internals using SolidWorks (3D CAD).
EDUCATION
Bachelor of Science in Product Design (with Honors)
ArtCenter College of Design – Pasadena, CA
INSEAD Exchange Program (France): MBA coursework in marketing, product ventures, and strategy.
Led cross-disciplinary product innovation project during exchange.
Bachelor of Science in Psychobiology
University of California, Los Angeles (UCLA) – Los Angeles, CA
Textile Fundamentals Certificate
North Carolina State University – Online